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Neo Zhang

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I'm Neo Zhang, a contract Game and Narrative Designer at SECRET DOOR GAMES, a game studio part of DREAMHAVEN.

Graduated from UC Santa Cruz with a B.S. degree in Computer Science and Game Design, and specialized in Combat design, Narrative design, Level/Map design, and Character design.

I am also a passionate filmmaker. You can view my work in the Film Portfolio section.

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Professional Career

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(Contract) Game and Narrative Designer + Cinematic Director

Oct 2023 - Present

  • Prototype, implement, and iterate on 5+ level encounters and 3 ability systems to create engaging new strategies.

  • Own the creation of 25+ real-time cinematics, from ideation and storyboarding to execution in engine.

  • Collaborate with writers to ensure narrative consistency, animator to review and pass animations, and artist for build VFX.

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Volunteer Game Designer

Jul 2023 - Oct 2023

  • Brainstorming and researching 20+ biome variations that align with the space and exploration theme.

  • Designing 10+ jelly abilities that enhance players' experiences and are relevant to the player-jelly relationship.

  • Participated in the improvement of cross-department communications and information pipeline.

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Design Team Officer

Jul 2022 - Jul 2023

  • Spearheaded workshops to teach crucial design concepts (i.e. level design, game loop, system, etc.)

  • Supervised a 50+ member cross-functional mock studio.

  • Hosted large scaled events, including game jams, gatherings, club meetings, and presentations.

Producer (Design Team)

Sep 2021 - Jul 2022

  • Oversaw the design team in the development of a 3D horror game over 7 months.

  • Collaborated with other producers to streamline inter-department communication and organization.

  • Maintain flexibility when organizing sprints and milestones.

Game Designer and Programmer

Sep 2019 - Jul 2022

Independent Projects

Design Workshop I hosted

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